03 / GAME · CARD · UNITY

Turtoroad

Indie card game · Chinese doodle art style · Technical Artist 独立卡牌游戏 · 中国涂鸦艺术风格 · 技术美术
RoleTechnical Artist
TypeIndie Card Game
EngineUnity
AwardSilver · Tencent 2021

A card-building game with a distinctive, primitive art style, weaving a narrative rooted in ancient Chinese mythology. It won the Silver Award at the 2021 Tencent Youth Game Designer Challenge.

一款画风独特原始的卡牌构筑游戏,叙事根植于中国古代神话, 获 2021 腾讯青少年游戏设计挑战赛银奖。

Turtoroad key art — 龟途主视觉

Trailer: Turtoroad — Chinese Doodle Style Card Game. 预告片:Turtoroad —— 中国涂鸦风卡牌游戏。

01CONCEPT · GAMEPLAY

Stacking-Based Card Play以「堆叠」为核心的卡牌玩法

Battle mechanics center on stacking, combining, and covering card faces within designated slots — through intricate intermediate steps, we craft a strategic, immersive card world for players to explore.

战斗机制围绕在指定卡槽内对卡面进行堆叠、组合与覆盖 —— 通过精巧的中间过程,为玩家打造一个具策略性、可沉浸探索的卡牌世界。

Nine-square grid九宫格 The nine-square grid corresponds to the card body — the spatial core of every play.九宫格对应卡体,是每次出牌的空间核心。
Card slots = actions卡槽即行动数 The number of card slots represents the number of actions you can take.卡槽的数量代表你可执行的行动次数。
Read intent预判意图 Anticipate opponents' actions with precision, based on their intentions.依据对手意图,精准预判其行动。
Bronze-artifact motifs青铜器纹样 Character design draws on clan emblems found on Shang and Zhou dynasty bronze artifacts.角色设计取材于商周青铜器上的氏族徽记纹样。
Nine-square grid on the turtle shell
Nine-square grid on the shell龟壳上的九宫格
Action card slots
Card slots = actions卡槽即行动数
02ART · CHARACTER INSPIRATION

Character Inspiration角色灵感

Inspiration springs from clan emblems on Shang and Zhou dynasty bronze artifacts. Those primitive symbols become the visual DNA of every character.

灵感源自商周青铜器上的氏族徽记。那些原始符号,成为每个角色的视觉基因。

Bronze-artifact clan emblems
Clan emblems from Shang & Zhou bronze artifacts商周青铜器上的氏族徽记
Character concept 01
Character concept 02
Character concept 03
Character concept 04
03MY WORK · TECHNICAL ART

Technical Art Contribution我的技术美术贡献

Data-driven cards数据驱动卡牌

Enabled dynamic card generation at runtime — artists supply only basic elements, while designers fill a table to generate matching cards seamlessly during gameplay, cutting manual drawing and iteration.

实现运行时动态生成卡牌 —— 美术只需提供基础元素,策划填表即可在游玩过程中无缝生成 对应卡牌,减少手绘与迭代成本。

Card System卡牌系统

Evolving card draw动态卡牌生成 Runtime card generation from a designer-authored table, no per-card manual art.由策划配表在运行时生成卡牌,无需逐卡手绘。
Real-time data change实时数据变化 Card data updates live during play, keeping visuals in sync with state.卡牌数据在游玩中实时更新,画面与状态保持同步。
Table-driven card generation
Designers fill a table → cards generate at runtime策划填表 → 运行时生成卡牌

2D Shaders & Effects2D 着色器与特效

HP bar blood blast血条爆血 A blood-blast shader effect on the HP bar for impactful damage feedback.血条上的爆血着色器效果,强化受击反馈。
Enemy dissolve敌人溶解 A dissolve effect for enemy defeats.敌人失败时的溶解消散效果。
Enemy entrance FX敌人入场特效 Entrance effects that announce enemy appearances.敌人登场时的入场特效。
Sprite rig & animation精灵绑定与动画 Sprite rigging and animation driving dynamic character control.精灵绑定与动画,驱动角色的动态表现。
HP bar blood blast
HP bar blood blast血条爆血
Enemy dissolve effect
Enemy dissolve敌人溶解
Sprite rigging
Sprite rig & animation精灵绑定与动画

Also其他

04IN-GAME · SCREENS

In-Game游戏画面

Turtoroad in-game screen 1
Turtoroad in-game screen 2